Search
 
SCRIPT & CODE EXAMPLE
 
CODE EXAMPLE FOR CSHARP

unity how to rotate something to point to something else

Vector3 dir = target.position - transform.position;
Quaternion lookRotation = Quaternion.LookRotation(dir);
Vector3 rotation = Quaternion.Lerp(partToRotate.rotation, lookRotation, Time.deltaTime * turnSpeed).eulerAngles;
partToRotate.rotation = Quaternion.Euler(0f, rotation.y, 0f);
 
PREVIOUS NEXT
Tagged: #unity #rotate #point
ADD COMMENT
Topic
Name
6+6 =