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CODE EXAMPLE FOR CSHARP

how to use K2 games Games parallax background

//Focal point layer (ground)
draw_background_tiled_horizontal(
    bg_ex_3_3,
    -view_xview[view_current] * 1.5,
    -view_yview[view_current] + 700
);
Source by gamedevelopment.tutsplus.com #
 
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Tagged: #games #Games #parallax #background
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