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CODE EXAMPLE FOR LUA

lua class

-- Classes in lua are just tables.
className = {}

--[[
	className:methodName(parameters) is the intended way to make
	a constructor or a method for the class.
    
    className.methodName(parameters) however,
    is preferred to make static methods.
--]]
function className:new(...)
	self.__index = self
    return setmetatable({...}, self)
end

function className:isInstance(instance)
	return getmetatable(instance) == self
end

c = className:new(1, 2, 3)
print(className:isInstance(c)) -- returns true
 
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Tagged: #lua #class
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