local Part = script.Parent -- Assigning a variable to the part
Part.Touched:Connect(function(Object) -- Listening out for when the part is touched and if it is then we are given information about what object touched the part
if Object.Parent:FindFirstChild("Humanoid") then -- Checking if it's a player (if the object was an arm then it would look into the parent and look for the humanoid)
Object.Parent:FindFirstChild("Humanoid").Health = 0 -- Changes the health value in the humanoid to 0 so the player dies
end -- The end of the if statement
end) -- The end of the function