typedef struct
{
//add different parts of the struct here
string username;
string password;
}
user; // name of struct - you can name this whatever
user example; //variable of type user
example.username = "Comfortable Caterpillar"; // username part of example variable
example.password = "password" // password part of example variable
if (user.username == "Comfortable Caterpillar")
{
printf("upvote this if it helped!");
}
// Typedefs can also simplify definitions or declarations for structure pointer types. Consider this:
struct Node {
int data;
struct Node *nextptr;
};
// Using typedef, the above code can be rewritten like this:
typedef struct Node Node;
struct Node {
int data;
Node *nextptr;
};
typedef int tabla1N[N + 1];
struct Distance{
int feet;
float inch;
};
int main() {
struct Distance d1, d2;
}
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