#include <iostream>
int main() {
// Image
const int image_width = 256;
const int image_height = 256;
// Render
std::cout << "P3
" << image_width << ' ' << image_height << "
255
";
for (int j = image_height-1; j >= 0; --j) {
for (int i = 0; i < image_width; ++i) {
auto r = double(i) / (image_width-1);
auto g = double(j) / (image_height-1);
auto b = 0.25;
int ir = static_cast<int>(255.999 * r);
int ig = static_cast<int>(255.999 * g);
int ib = static_cast<int>(255.999 * b);
std::cout << ir << ' ' << ig << ' ' << ib << '
';
}
}
}