//if you are using "glew32s.lib" file you may have to add GLEW_STATIC in the
//c/c++ preprocessor, if you are using visual studio go to project->
//properties -> c/c++ -> Preprocessor -> Preprocessor Definitions
//and add GLEW_STATIC.
//or use '#define GLEW_STATIC' before every include of glew.h
//the next part is copied from glew.h
//which is why you have to add GLEW_STATIC in Preprocessor Definitions or define it
//or the code will look for the glew32.dll file
///////////////////////////////////////
/*
* GLEW_STATIC is defined for static library.
* GLEW_BUILD is defined for building the DLL library.
*/
#ifdef GLEW_STATIC
# define GLEWAPI extern
#else
# ifdef GLEW_BUILD
# define GLEWAPI extern __declspec(dllexport)
# else
# define GLEWAPI extern __declspec(dllimport)
# endif
#endif
///////////////////////////////////////
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