// after .NET 4.0
using (var fileStream = File.Create("C:PathToFile"))
{
myOtherObject.InputStream.Seek(0, SeekOrigin.Begin);
myOtherObject.InputStream.CopyTo(fileStream);
}
// before .NET 4.0
public static void CopyStream(Stream input, Stream output)
{
byte[] buffer = new byte[8 * 1024];
int len;
while ( (len = input.Read(buffer, 0, buffer.Length)) > 0)
{
output.Write(buffer, 0, len);
}
// streams are not closed
}