Search
 
SCRIPT & CODE EXAMPLE
 

CSHARP

keep sprites at fixed transform according to screen resolution unity

Vector3 pos = Vector3(15, Screen.height - 15, 10);
transform.position = Camera.main.ScreenToWorldPoint(pos);
Comment

PREVIOUS NEXT
Code Example
Csharp :: Rotate Object with keyboard 
Csharp :: tulpep notification window example c# 
Csharp :: asp.net framework mvc cors error axios 
Csharp :: .net 6 foreach only if not null 
Csharp :: switch case c# enum tostring 
Csharp :: unity roam, chase, attack states 
Csharp :: c# odd or even 
Csharp :: transformquestionmarks=OCR 
Csharp :: .net return context.Result without extra new objectResult 
Csharp :: c# for loop Statement 
Csharp :: c# linq foreach example 
Csharp :: How to retrieve a dead letter msg dotnet 
Csharp :: c# call by reference 
Csharp :: c# run foreach loop x times 
Csharp :: how to make a methode accessible from all the forms c# 
Csharp :: kendo razor textbox 
Csharp :: enum extends dictionary c# 
Csharp :: unity variable in editor limit value 
Csharp :: BOTON PARA CAMBIAR DE VIEW ASP.NET 
Csharp :: c# execute run control panel 
Csharp :: flutterwave c# api integration 
Csharp :: how to define a static color resource in xaml wpf 
Csharp :: c# dubble comment 
Csharp :: asp.net core mvc not triggering client side validation 
Csharp :: prime number generator 
Csharp :: c# list with only unique items 
Csharp :: Insertion sort in c# 
Csharp :: c# async in wpf 
Csharp :: MailChimp C# Api calls 
Csharp :: how to show error xtramessagebox in devexpress c# 
ADD CONTENT
Topic
Content
Source link
Name
2+4 =