Search
 
SCRIPT & CODE EXAMPLE
 

CSHARP

unity 2d joystick controls

public Joystick joystick;

private Vector3 input;
public float Speed = 5f;

private void Update()
    {
        input = new Vector3(joystick.Horizontal, joystick.Vertical);
        Vector3 velocity = input.normalized * Speed;
        transform.position += velocity * Time.deltaTime;
    }
Comment

PREVIOUS NEXT
Code Example
Csharp :: c# string to hex 
Csharp :: unity json save array 
Csharp :: c# odd even median 
Csharp :: how to change textMesh Pro unity 
Csharp :: boostrap 4 modal 
Csharp :: hash password with salt c# 
Csharp :: c# run file 
Csharp :: google sheets sum if check contains string 
Csharp :: audio source pause unity 
Csharp :: unity rotate towards 
Csharp :: void update 
Csharp :: unity button press onclick click add C# 
Csharp :: singleton unity 
Csharp :: generate random name c# 
Csharp :: unity nested list 
Csharp :: c# parse the date in DD/MMM/YYYY format 
Csharp :: c sharp stream to byte array 
Csharp :: c# create dynamic object 
Csharp :: how to convert string to int in c# 
Csharp :: prevent page refresh 
Csharp :: c# foreach char in string 
Csharp :: unity topdown 
Csharp :: increase timeout in .net core web app 
Csharp :: convert string into double in c# 
Csharp :: get layermask from gameobject layer unity 
Csharp :: how to set rigidbody velocity in unity 
Csharp :: .net c# print object 
Csharp :: c# String.Concat() 
Csharp :: System command c# 
Csharp :: unity stop animation from playing at start 
ADD CONTENT
Topic
Content
Source link
Name
1+4 =