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how to get parent gameobject in unity

childObject.transform.parent.gameObject
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unity get parent object

// To get the parent object:
childObject.transform.parent.gameObject
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parent unity

public gameobject player
public gameobject Newparent
player.transform.parent = newParent.transform;
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unity get component in parent

void OnCollisionEnter(Collision collision)
{
PlayerController pl = collision.gameObject.GetComponentInParent<PlayerController>();
}
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