// A varible can either be public or private, public lets you use the varible in a different script
// Private make you only use the varible in the same script
public int Example = 5; // These are for full numbers such as 2 or 7
private int Example = 5;
public bool Example = 5; // These are for Boolean values
private bool Example = 5;
public float Example = 5.3f; // These are for floating numbers such as 20.0f
private float Example = 5.3f;
public varible nameofvarible;//In Unity to esablish varible new slot should appear in the script componit and drag what element you want
//this is public or pivate + showing what a int is
public int a_int = 1;
private int another_int = 32;
bool a_bool = true //you can do true or false
//difference between float and double
float a_float = f3;
double a_double = 3.84
a_int = 3 //changing the varibles
//making a empty int. then changing it
int another_int_2;
another_int_2 = 27;