var val = Math.floor(1000 + Math.random() * 9000);
console.log(val);
var min = 10000;
var max = 90000;
var num = Math.floor(Math.random() * min)) + max;
here you can increse the min and max value this is for 5 digits
or this
Math.floor(Math.random()*90000) + 10000;
Math.floor(100000 + Math.random() * 900000);
console.log(Math.floor(100000 + Math.random() * 900000));
/**
* Returns a random number between min (inclusive) and max (exclusive)
*/
function getRandomArbitrary(min, max) {
return Math.random() * (max - min) + min;
}
/**
* Returns a random integer between min (inclusive) and max (inclusive).
* The value is no lower than min (or the next integer greater than min
* if min isn't an integer) and no greater than max (or the next integer
* lower than max if max isn't an integer).
* Using Math.round() will give you a non-uniform distribution!
*/
function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
}