function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
}
//Returns random Int between 0 and 2 (included)
Math.floor(Math.random()*3)
let int = Math.floor(Math.random() * 10);
/** Generates integers between low (inclusive) and high (exclusive) */
function generateRandomInteger(low, high) {
const lowCeil = Math.ceil(low);
const highFloor = Math.floor(high);
const randomFloat = lowCeil + Math.random() * (highFloor - lowCeil);
return Math.floor(randomFloat);
}
/* If 1 argument is given, minimum will be set to 0 and maximum to this argument
* If 2 arguments were given, the fist would be the minimum and the second the maximum
* The function will return an integer in [min, max[
*/
const Math.randint = function (min,max) {
[min,max] = (max===undefined)?[0,min]:(min>max)[max,min]:[min,max];
return Math.floor(Math.random*(max-min)+min);
}
/* If 1 argument is given, minimum will be set to 0 and maximum to this argument
* If 2 arguments were given, the fist would be the minimum and the second the maximum
* The function will return an integer in [min, max[
*/
const Math.randint => (min,max) {
[min,max] = (max===undefined)?[0,min]:(min>max)[max,min]:[min,max];
return Math.floor(Math.random*(max-min)+min);
}
function rndint(min, max) {
return Math.floor(Math.random() * (max - min + 1) + min)
}