# Python program to draw square
# using Turtle Programming
import turtle
skk = turtle.Turtle()
for i in range(4):
skk.forward(50)
skk.right(90)
turtle.done()
import turtle # imports it
whateverYouWantToCallIt = turtle.Turtle() # adds it to the project
#code
whateverYouWantToCallIt.forward(10) # moves whateverYouWantToCallIt forward
whateverYouWantToCallIt.color("purple") # color
whateverYouWantToCallIt.left(90) # turns him 90 degrees
whateverYouWantToCallIt.right(90) # turns him 90 degrees the other direction
turtle.write(arg, move=False, align=’left’, font=(‘Arial’, 8, ‘normal’))
arg Info, which is to be written to the TurtleScreen
align One of the strings “left”, “center” or right”
font A tuple (fontname, fontsize, fonttype)
import turtle # imports the turtle module.
whateveruwanttocallit = turtle.Turtle()
whateveruwanttocallit.fd(10) # moves forward by whatever you put in
whateveruwanttocallit.lt(90) # turns left whatever degrees you put in
whateveruwanttocallit.rt(90) # turns right whatever degrees you put in
whateveruwanttocallit.color('red') # the color
whateveruwanttocallit.up() # lifts the pen up
whateveruwanttocallit.down() #puts the pen down
#you can also import turtle as t to make the 'whateveruwanttocallit' just
#written as t. you can also skip the turtle.Turtle() part.
# Draw something that i don't care about
import turtle as tu
sc =tu.Screen()
sc.bgcolor("black")
t = tu.Turtle()
t.speed(60)
t.pensize(3)
for i in range(100):
t.circle(5 + 2 * i , 44)
if t.pos()[1] >= t.pos()[0]:
t.pencolor("yellow")
t.dot(12)
elif t.pos()[1] <= t.pos()[0]:
t.pencolor("blue")
t.dot(12)
t.hideturtle()
sc.exitonclick()