import pygame as pg
## Basically there are 3 ways to check keyboard inputs:
## 1. If key its BEING PRESSED:
keys = pg.key.get_pressed()
if keys[pg.K_UP] or keys[ord('w')]:
pass #do something while UP or 'w' is being pressed
## 2. if key was PRESSED ONCE:
while True:
for event in pg.event.get():
if event.type == pg.KEYDOWN:
if event.key == pg.K_RIGHT:
pass #do something when RIGHT is pressed
## 3. if key was RELEASED:
while True:
for event in pg.event.get():
if event.type == pg.KEYUP
if event.key == pg.K_w:
pass #do something when 'w' is released