publicenumEnum_example{One, Two, Three, Four}// Enum_example can have the values: Enum_example.One, Enum_example.Two, Enum_example.Three, Enum_example.FourpublicclassExample:MonoBehaviour{Enum_example Enum_Var = Enum_example.Three;// Enum_Var is a variable with the value Enum_example.three.}
usingSystem;publicclassEnumTest{enumDays{ Saturday, Sunday, Monday, Tuesday, Wednesday, Thursday, Friday };enumBoilingPoints{ Celsius =100, Fahrenheit =212};[Flags]enumColors{ Red =1, Green =2, Blue =4, Yellow =8};publicstaticvoidMain(){Type weekdays =typeof(Days);Type boiling =typeof(BoilingPoints);
Console.WriteLine("The days of the week, and their corresponding values in the Days Enum are:");foreach(string s in Enum.GetNames(weekdays))
Console.WriteLine("{0,-11}= {1}", s, Enum.Format( weekdays, Enum.Parse(weekdays, s),"d"));
Console.WriteLine();
Console.WriteLine("Enums can also be created which have values that represent some meaningful amount.");
Console.WriteLine("The BoilingPoints Enum defines the following items, and corresponding values:");foreach(string s in Enum.GetNames(boiling))
Console.WriteLine("{0,-11}= {1}", s, Enum.Format(boiling, Enum.Parse(boiling, s),"d"));Colors myColors = Colors.Red | Colors.Blue | Colors.Yellow;
Console.WriteLine();
Console.WriteLine("myColors holds a combination of colors. Namely: {0}", myColors);}}