//For example
gameobject.transform.position = new Vector3(-2.29f, -1.99f, 0);
//USES UNITY//
//USED FOR TELEPORTING BETWEEN SCENES//
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class TeleportTrigger : MonoBehaviour
{
void OnTriggerEnter (Collider other) //When You Collide With Object.
{
if (other.gameObject.CompareTag("TeleportTrigger"))//compare tag TeleportTrigger
{
SceneManager.LoadScene("Your_Scene_Name_Here");
Debug.Log("Loaded Next Scene");
//if collide with object that has tag "TeleportTrigger"
//then load the next scene//
}
}
}
//This Script Was Written By Person In A Place
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