using UnityEngine;
using System.Collections;
public class MyGameClass : MonoBehaviour
{
void Start()
{
Debug.Log("Logging Message to Console");
Debug.LogWarning("Logging Warning to Console");
Debug.LogError("Logging Error to Console");
}
}
using UnityEngine;
public class MyGameClass : MonoBehaviour
{
void MyGameMethod()
{
Debug.LogError("error message");
Debug.Log("message");
}
}