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round to float unity

float f = 3.16856f;
f = Mathf.Round(f * 10.0f) * 0.1f;
//Which will give 3.2f


//If you want 2 decimal points then,


float f = 3.16856f;
f = Mathf.Round(f * 100.0f) * 0.01f;
//Which results in 3.17f, and so on.
Comment

how to round to nearest whole number unity

        // Prints 10
        Debug.Log(Mathf.Round(10.0f));

        // Prints 10
        Debug.Log(Mathf.Round(10.2f));

        // Prints 11
        Debug.Log(Mathf.Round(10.7f));
Comment

unity round float to nearest 10


//int
int sayi;
int = ((int)(((int)(sayi/10))*10));
//float
float sayi;
sayi = ((float)(((int)(sayi/10))*10));
Comment

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