var command = 'OPEN';
switch (command) {
case 'CLOSED':
executeClosed();
break;
case 'DENIED':
executeDenied();
break;
case 'OPEN':
executeOpen();
break;
default:
executeUnknown();
}
bool isChecked = false;
Switch(
value: isChecked,
onChanged: (bool value) {
setState(() {
isChecked = value;
});
},
),
switch(variable_expression) {
case constant_expr1: {
// statements;
}
break;
case constant_expr2: {
//statements;
}
break;
default: {
//statements;
}
break;
}
int value = 0;
switch (value) {
case 0:
// do something
break;
case 1:
// do something else
break;
default :
// something if anything not match
}
String commentMark(int mark) {
switch (mark) {
case 0 : // Enter this block if mark == 0
return "mark is 0" ;
case 1:
case 2:
case 3: // Enter this block if mark == 1 or mark == 2 or mark == 3
return "mark is either 1, 2 or 3" ;
// etc.
default :
return "mark is not 0, 1, 2 or 3" ;
}
}
class Foo {
Foo getAnother(Foo foo) {
switch (foo.runtimeType) {
case Bar:
return new Bar();
case Baz:
return new Baz();
}
return null;
}
}