1.
const createSquares = (numberOfSquares) => {
for (let i = 0; i < 12; i++){
const square = $('box')
$('.squares').append(square)
}
}
$('.startgame').on('click',() => {
createSquares();
})
let randObj = {
};
for(let i = 0; i < 12; i++){
randObj[i] = randomNumber(0, 11)
}
function randomNumber(min, max) {
return Math.floor(Math.random() * (max - min) * 1);
}