var audio = new Audio("folder_name/audio_file.mp3");
audio.play();
var audio = new Audio('audio.mp3');
audio.play();
<script>
function play() {
var audio = new Audio('https://interactive-examples.mdn.mozilla.net/media/examples/t-rex-roar.mp3');
audio.play();
}
</script>
<button onclick-"play();">PLAY MY AUDIO</button>
var audio = new Audio('assets/audio.mp3');
> Play
audio.play();
> Stop
sound.pause();
> Back to start
sound.currentTime = 0;
PlaySound = function () {
var audio = new Audio('~/Content/Sound/Down.mp3');
audio.loop = false;
audio.play();
}
var sample = document.getElementById("foobar");
sample.play();
<audio id="foobar" src="yoursample.ogg" preload="auto">
const sound = require("sound-play");
sound.play("file.mp3");
#foobar { display: none }