function preload ()
{
this.load.image('grid', 'assets/pics/debug-grid-1920x1920.png');
this.load.image('atari', 'assets/sprites/atari130xe.png');
}
function create ()
{
this.add.image(0, 0, 'grid').setOrigin(0);
// Images are positioned at x,y based on the center of the image
var x = 320;
var y = 100;
this.add.image(x, y, 'atari');
// You can also use the x and y properties:
var image2 = this.add.image(0, 0, 'atari');
image2.x = 640;
image2.y = 200;
// Or the setPosition method, which allows for chaining:
this.add.image(0, 0, 'atari').setPosition(320, 320);
}